Pink shoe diary 2

i have been looking for some validation lately and i think that i have found it. it has been really difficult to convey the message of what i have in mind for my designing futures but i think that i have finally found a reasonable design interpretation. granted what i have found isn't exactly what i had in mind but it is close enough that it has given me ideas..

  • there are people out there that are willing to pay more then my wife will pay for a pair of really interesting shoes.
  • there is a large market for custom made shoes that people want to have the ability to custom make themselves.
  • i have a long way to go but it is doable.
in my quest for entrepreneurial bliss i discovered shoes of prey.com

this is essentially what i was thinking about when i was creating the shoe configuator- except different. my idea was to make it much more dynamic and for the most part in 3d. there is a faux 3d designer device but what i was thinking was to make it totally 3d evaluation and complete control over all aspects of the design... for instance i want the customer to be able to adjust the height of the heal to anything they would like not just standard dimensions. also in my device i want the customer to control heal width and toe clearance...

after finding this website i think that i have a clearer picture of what it is that i can design and capture.

now i get to add that to the list...


3d program SHUFFLE

i like BLENDER!

but you are right- it can drive you batty if you let it.

i can tell you why i choose blender though.

it is a one stop shop.
as far as modeling goes- i can model something in blender and export a shapeways ready model straight away. no fuss no muss straight away. but i also like that i can do all of the other artsy stuff that i want in blender too without paying out the nose. for instance i use Max at work and there is a lot of cross over what you can do on each program but at home i do not have the couple of grand it takes to get a license... blender is the closest that i have found that will do the job.

i have also used Lightwave and Autocad in my 3d exploits and in limited amounts Catia, Unagraphics and Deep Exploration and all of the programs have one thing in common- they are expensive...

i did look at 123d and that seems to have a huge upside and could potentially be exactly what you are asking for.

i have never seen groboto but it looks very cool indeed.